This game is perhaps one of the best games ever created. So after getting my copy I was eager to start playing right away. I started making my family (of course using my own family as a template), played it and was just overwhelmed with all the choices you have, and what you can do. It's just amazing all the little details you will find in the game.
But before I continue, you might as well read the reviews that are up over at IGN and Gamespy, or maybe the review of it over at Gamespot. This is not a review, but more of a showing of what I've found out with the game.
All in all, the experience I've had with it (since sunday morning) have been all above my expectations of the game. I was so surprised of it, that I've actually been playing it for 10-14 hours a day, which is a lot. But after playing the "good" little sims for two days, I decided to check out the "darker" side of it. Which lead me to create Jason Bates, serial killer. It took some time making the house in which Bates lives his life. It's very Victorian, very old. It has a "secret" basement, where mr. Bates keeps his victims. The Batesment (I just had to) is a fully functional living space. His victims are behind a "fence". Which actually makes them wander around until their death.
Here is the basement
When it comes to who he kills, he didn't wait, he made on of his new "friends" visit the basement, and then locked them inside. Only going down there to gloat and paint them.
Bates is painting his first victim
Bates' victim is scared of what might happen to her
Since his painting skills are still below good, his painting is much to be desired, but still, looks ok. Bates is also insane if you haven't guessed it by now. He has an imaginary bunny which is his only friend in the world.
Bunny friend
So, after killing the first victim, he started hunting for his second one. Which just happened to be a teenage boy, he did the same with him, locked him in the basement, and made him die of dehydration and lack of food.
The teenager is dying, does Bates care?
What a way to die, in his own filth...
But then again, death doesn't mind Bates killing all these people.
Where does he bury them, in his backyard of course, dissgused as a family cemetery nobody suspects anything.
But like all things bad, and considering he's mad. He does still see his victims in his basement.
Look, victim #1 is doing like she did last time she was there, crying like a little girl.
But wait, this time she's pissed off!
So this was the first week of Bates' new life in a small town. What will the next week bring? Nobody knows...
So that was my little "sick" approach to The Sims 2, it's very fun seeing this work, cause it only shows the freedom that Maxis has made the game follow. There are no "goals" or "victories", only "hurdles" which you yourself choice to do or not. I find it amazing just watching them do what they do without interfeering at all.